Micromax Canvas Knight A350 User Manual Pdf

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Page 4 Micromax keeps the right to modify the content in this user guide without prior notice. Upon first use of your device, your device will send information related to your mobile, IMEI numbers, location details and other software details through SMS. automatically. Page 5: Getting Started. Nov 03, 2018  xda-developers Micromax Canvas Knight Micromax Canvas Knight ROMs, Kernels, Recoveries, & Other Development XDA Developers was founded by developers, for developers. It is now a valuable resource for people who want to make the most of their mobile devices, from customizing the look and feel to adding new functionality.

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Manual-User-Guide.com > Micromax phones › Specs Micromax Canvas Knight
Manual
Main display: IPS TFT 16M colors 1920 x 1080 px (5.00″) 441 ppi
Android 4.2.2 Jelly Bean
MediaTek MT6592T 2,00 GHz [Number of cores: 8]
Li-Ion 2350 mAh
Internal memory: 32 GB
RAM memory: 2 GB
16 Mpx, 4608x3456 px
15 User Reviews


General
Other names: A350
DualSIM: Yes
GSM frequencies: 850/900/1800/1900
Standard UMTS: 900/2100
Standard battery: Li-Ion 2350 mAh
Stand-by (max.): 2G: 175 h
Talk time (max.): 2G: 7,5 h
Internal memory: 32 GB
RAM memory: 2 GB
Operating system: Android 4.2.2 Jelly Bean
Processor: MediaTek MT6592T 2,00 GHz
Number of cores: 8
GPU: ARM Mali-450 MP4 @700 MHz

Multimedia
Main display: IPS TFT 16M colors 1920 x 1080 px (5.00″) 441 ppi
Touchscreen: Yes
Digital camera: 16 Mpx, 4608x3456 px
Secondary camera: 8 Mpx, 3264x2448 px
Flash: Yes, LED
Video: MPEG4, H.263, H.264, 1920x1080 px
MP3: Yes
Radio: Yes

communication and messaging/data transfer
Dictionary: Yes
EMS: -
MMS: Yes
Speakerphone: Yes
Voice dial: Yes
Call forwarding: Yes
e-mail client: Yes
RSS Reader: Yes
IrDA: -
Bluetooth: Yes, v4.0
GPRS: Yes
EDGE: Yes
WiFi: Yes, v802.11 b/g
Hotspot WiFi: -
DLNA: -
WAP: Yes, v2.0
xHTML: Yes
HSCSD: -
HSDPA: Yes, 42,00 Mbit/s
HSUPA: Yes, 11,00 Mbit/s
HSPA: Yes
HSPA+: Yes
LTE: -
NFC: -
WiMAX: -
USB Yes, v2.0
HDMI -
GPS: Yes
GLONASS: -
Push To Talk: -

Other features
Java: Yes, Dalvik
Calendar: Yes
Watch: Yes
Alarm: Yes
Stopwatch: Yes
Organizer: Yes
Calculator: Yes
Polyphony: Yes

Mobile terms glossary


Dual-SIM This specifies whether a device is capable of supporting two SIM cards. The two major types of dual-SIM phones are active and standby. Dual-SIM Standby (DSS) requires the user to specify which of the two SIMs is able to make and receive calls, while Dual-SIM Active (DSA) enables both cards to receive calls at the same time. This latter feature usually requires an additional transceiver for the secondary SIM card, and as such consumes more battery life. More recent models feature Dual SIM Dual Standby (DSDS) technology which enables them to have two active SIMs with only one transceiver.
GSM stands for Global System for Mobile Communication and is the most popular 2G mobile phone standard in the world.
GSM is used by about 80% of all mobile phones - approximately 2 billion people across more than 212 countries.
The widespread use of the GSM standard has made it easy for most mobile phone users to use their phones overseas thanks to roaming agreements between operators using the same GSM standard.
GSM - then labelled Groupe Spécial Mobile was originally conceived back in 1982 as a European standard for mobile phones. The first GSM network went live in 1992 in Finland.
GSM introduced the concept of the SIM card (Subscriber Identity Module card) - a detachable smart card that lets users swap their phone number and contacts between handset.
3G - Analog cellular phones were the first generation while digital marked the second generation.3G is loosely defined, but generally includes high data speeds, always-on data access, and greater voice capacity.
The high data speeds are possibly the most prominent feature, and certainly the most hyped. They enable such advanced features as live, streaming video.
There are several different 3G technology standards. The most prevalent is UMTS, which is based on WCDMA (the terms WCDMA and UMTS are often used interchangeably).
The GPU (Graphics Processing Unit) is a specialized circuit designed to accelerate the image output in a frame buffer intended for output to a display.
GPUs are very efficient at manipulating computer graphics and are generally more effective than general-purpose CPUs for algorithms where processing of large blocks of data is done in parallel.
Modern smartphones are equipped with advanced embedded chipsets that can do many different tasks depending on their programming. GPUs are an essential part of those chipsets and as mobile games are pushing the boundaries of their capabilities, the GPU performance is becoming increasingly important.
MMS is an extension of the SMS (Short Message Service) protocol, allowing the exchange of text messages exceeding 160 characters. Unlike SMS, which is text-only, MMS can deliver a variety of media. This media may include up to forty seconds of video, audio, one image, or a slideshow of multiple images. MMS requires a third generation (3G) network to send large MMS messages (though smaller MMS messages may be transmitted over second generation networks using GPRS).
Bluetooth is an industry standard for contactless data transmission and communication between two devices. The range is usually 1 to 10 m and rarely more than 100 m. In some cases, distances of up to 200 m are possible.
GPRS stands for General Packet Radio Service and was the first popular data standard for mobile phones.
GPRS was used for WAP and MMS messages and offered modest connection speeds - typically 30-40 Kbit/s, although the theoretical maximum is 115 Kbit/s. GPRS is known as a 2.5G technology.
One of the early advantages of GPRS is that it s always on so no connection handshake is needed. It is still very popular, especially in the developing world.
The name of EDGE in full is Enhanced Data rates for GSM Evolution. This is a 2.75G technology further developed from the 2G and 2.5G technologies. Its data transmission speed is higher than that of GPRS and is closer to 3G technology.
Wi-Fi is a short-range wireless communication technology adopting the 802.11 wireless network standard. Most of the notebook computers, mobile phones or mobile Internet devices nowadays are able to support Wi-Fi wireless connection. The transmission speed of Wi-Fi can be up to 54 Mbps, while its communication range can reach 305 meters with high stability and reliability. At present, many coffee shops, shopping malls, hotels and airports offer chargeable or free-of-charge Wi-Fi wireless broadband. The service is also available on some public transport.
Universal Serial Bus (USB): A standard port that enables you to connect external devices (such as digital cameras, scanners, keyboards, and mice) to computers. The USB standard supports data transfer at three rates: low speed (1.5MBps), full speed (12Mbps) and high speed (480 MBps).
Mbps=million bits per second.
b>HDMI - High-Definition Multimedia Interface. HDMI is a high definition (HD) interface standard for the transmission of uncompressed digital audio visual data. HDMI can support 720i, 720p, 1080i and 1080p with up to eight channels of audio data. Since HDMI is fully digital and has no image compression the image quality should not suffer form any image degradation.

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